Magisters Intelligence — Classified
Fort Joy Detention Registry · Sourcerer Party Roster · Four Detainees

Fort Joy Detention Registry

Divinity: Original Sin 2 · Four Sourcerers · Collared and Dangerous
"Four collared Sourcerers. One island. The Magisters think that's a containment strategy. It's not."
— Fort Joy Assessment, Internal

Merrick

Elf · Mage · L5 · Hydrosophist / Aerotheurge

INT 22. The most dangerous person in the room when the collar comes off. Torturer keystone. Corpse Eater lore engine. Destiny of Souls staff.

Riflen

Elf · Fighter · Warfare Specialist

Frontline engagement. Holds the line while the casters work. Corpse Eater passive. Scaffold awaiting full stats.

Doc Rickets

Undead · Rogue · Scoundrel

Poison heals. Healing kills. Lockpick fingers. Backstab specialist. The walking inversion of every support calculation.

TBD — Slot 4

Awaiting Assignment

Fourth party slot unassigned. Potential: Summoner, Ranger, or second mage to complement Merrick's control suite.

I
Party Composition Analysis

The Fort Joy party is built around a control-and-flank architecture. Merrick freezes, stuns, and debuffs from range. Riflen holds aggro and creates engagement pressure. Doc Rickets flanks from stealth, exploiting the chaos both teammates generate.

The Undead wrinkle means all healing logistics must account for Doc's inverted biology. No party-wide Restoration spells. Poison flasks become medical supplies. It's the kind of constraint that forces creative play.